Rust Data LabData lab · live
Live readings Servers11,789 Players78,653 Populated3,571 Fresh wipes · 3h243 Sampled every 5 min

Element card · group Modded · atomic number 6,649, its rank

R2 Test Server

Online 195.18.27.189:35007 checked 15m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,649top 30%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:05 UTC27d ago 1 – running 0
Sun 13 Sep, 13:42 UTC46d ago 1 halved by day 6 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 43
    ShockRust | Blue | NoLimit no group limit · 150 on average 43/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 80
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 80/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 32
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 32/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 84
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 84/ 700
  6. 6 Ru RustSpain.com … 302
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 302/ 310

Quick answers

from the figures on this page

Server setup

What map is in play on R2 Test Server?

R2 Test Server runs a procedural map of size 4,750 with seed 1234; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

What rules has R2 Test Server set, and what settings are in force?

No gather rate appears in the name of R2 Test Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does R2 Test Server sit?

There is no region on record for R2 Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 195.18.27.189:35007.

Which Rust version is R2 Test Server on?

Rust network protocol 2635 and build 167058 on Windows is what R2 Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does R2 Test Server stay up, and how reliable is its uptime?

At the moment, R2 Test Server is online. About 18 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does R2 Test Server hold a steady performance?

The last 48 hours show an average of 235 server fps and a minimum of 213. The entity count reached 137,354, including buildings, deployables and all other world items. Up to 3,752 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on R2 Test Server?

Too few wipes are on record for R2 Test Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 15 hours ago.

How does R2 Test Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 12 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 6 when it didn't hold.

Tags, lists

Which meanings sit behind the tags on R2 Test Server?

gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167058 (Build): It runs build 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list R2 Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does R2 Test Server come up?

You will find R2 Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Whose server is R2 Test Server?

Sharing its r2rust.com hostname with 2 other servers we track, R2 Test Server is most likely run by the same operator as those.

Player numbers

What position does R2 Test Server hold among Rust servers?

The seven-day player-hours table has R2 Test Server at #6,649, in the top 30% of ranked servers.

How many players does R2 Test Server have at the moment?

Of 250 slots, 0 are taken on R2 Test Server right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

Connection

What is the way to join R2 Test Server?

You can connect by pressing F1 in Rust and entering client.connect 195.18.27.189:35007, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp250
Max players 250 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs167058
Build It runs build 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.