Element card · group Modded · atomic number 13,283, its rank
ubojnia local
Offline 85.221.135.255:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on ubojnia local?
The map on ubojnia local is procedural, made by the game.
What rules has ubojnia local set, and what settings are in force?
Nothing in the name of ubojnia local gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
Server details
In what location does ubojnia local sit?
No region is published by ubojnia local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 85.221.135.255:28015.
On what Rust version does ubojnia local operate?
On Linux, ubojnia local is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does ubojnia local stay online?
Currently offline, ubojnia local was last seen 16 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on ubojnia local, and at what time?
The record holds too few of ubojnia local's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 12 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on ubojnia local?
These are the tags ubojnia local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ubojnia local appear in?
You will find ubojnia local on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does ubojnia local place?
ubojnia local sits at #13,283 for seven-day player hours, placing it in the top 61% of ranked servers.
How many players does ubojnia local have at the moment?
ubojnia local is offline at the moment; the last sighting was 16 days 11 hours ago.
Getting on
How can you connect to ubojnia local?
You can connect by pressing F1 in Rust and entering client.connect 85.221.135.255:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.