Rust Data LabData lab · live
Live readings Servers11,699 Players38,680 Populated2,939 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 15,353, its rank

Test server

Online 85.234.86.228:28015 checked 13m ago

modded
Join the experiment
Atomic mass · players now 0/ 120 0% full Room to join
7-day average0peak –
Rank · atomic number#15,353top 69%
Last wipe207d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0015:0007:0012:0019:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 27
    ShockRust | Blue | NoLimit no group limit · 155 on average 27/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 33
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 33/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 7
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 7/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 0
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 0/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Test server?

The map on Test server is procedural, made by the game.

What settings and rules apply on Test server?

Nothing in the name of Test server gives a gather rate. Nothing is published about a group limit. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. VAC is off, Valve's anti-cheat.

Server facts

What region hosts Test server?

Nothing about a region is published by Test server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 85.234.86.228:28015.

Which Rust version is Test server on?

Rust network protocol 2345 on Windows is what Test server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Test server stay online?

Right now, Test server is reachable. It was online for 28 of 72 hours in the last 3 full days, which is 39% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Test server, and at what time?

The record holds too few of Test server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 207 days 10 hours ago the current world was made.

Where it appears

How should you read the tags on Test server?

gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): 120 is the slot count; v2345 (Protocol): The server runs protocol 2345, so your game needs the same version; ptrak (Networking): RakNet is the network layer here, as standard in Rust; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): Because plugins or settings change the game, it is filed under Modded; hcee54154 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list Test server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test server appear in?

These themed Rust Data Lab lists carry Test server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.

Player numbers

Against other Rust servers, where does Test server place?

The seven-day player-hours table has Test server at #15,353, in the top 69% of ranked servers.

What does the current player count on Test server tell you?

At the moment Test server has 0 of its 120 slots filled. The past week gives an average of 0 players.

How to join

What is the way to join Test server?

Open the console with F1 in Rust and type client.connect 85.234.86.228:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp120
Max players 120 is the slot count.
v2345
Protocol The server runs protocol 2345, so your game needs the same version.
ptrak
Networking RakNet is the network layer here, as standard in Rust.

Mods and access

oxide
Oxide A plugin framework called Oxide (uMod) powers the plugins.
modded
Modded Because plugins or settings change the game, it is filed under Modded.

Other

hcee54154
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.
stok
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.