Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 13,253, its rank

[Persian] Milad Land

Offline 85.239.201.215:28015 checked 40d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,253no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [Persian] Milad Land?

A procedural map runs on [Persian] Milad Land, generated by the game.

What settings and rules apply on [Persian] Milad Land?

No gather rate appears in the name of [Persian] Milad Land. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is [Persian] Milad Land based in?

Nothing about a region is published by [Persian] Milad Land. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.239.201.215:28015.

Which Rust version is [Persian] Milad Land on?

On Windows, [Persian] Milad Land is running Rust network protocol 2633 and build 162929. The protocol must match for you to join; Steam will update your game.

How dependable is [Persian] Milad Land for staying online?

Currently offline, [Persian] Milad Land was last seen 40 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does [Persian] Milad Land wipe, and how often?

Too few wipes are on record for [Persian] Milad Land to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 23 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on [Persian] Milad Land?

These are the tags [Persian] Milad Land makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [Persian] Milad Land come up?

These themed Rust Data Lab lists carry [Persian] Milad Land: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does [Persian] Milad Land compare with other servers in the rankings?

[Persian] Milad Land sits at #13,253 for seven-day player hours, placing it in the top – of ranked servers.

How many players does [Persian] Milad Land have at the moment?

The last recorded sighting of [Persian] Milad Land was 40 days 23 hours ago, and it is offline now.

Connection

How can you connect to [Persian] Milad Land?

Open the console with F1 in Rust and type client.connect 85.239.201.215:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.