Rust Data LabData lab · live
Live readings Servers11,795 Players69,100 Populated3,591 Fresh wipes · 3h187 Sampled every 5 min

Element card · group Modded · atomic number 11,434, its rank

Binnuns's Local Server

Offline 85.253.118.165:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 25 4% full Room to join
7-day average1peak 1
Rank · atomic number#11,434top 51%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:58 UTC5d ago 1 – running 0
Sat 17 Oct, 18:54 UTC11d ago 0 – 5.9 days 1
Fri 16 Oct, 16:33 UTC12d ago 1 – 1.1 days 0
Thu 15 Oct, 14:47 UTC13d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru 404 RUST 2Х|ДЛ… 70
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 70/ 700
  4. 4 Ru RustSpain.com … 18
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 18/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 25
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Quick answers

from the figures on this page

Settings and map

What map is in play on Binnuns's Local Server?

Binnuns's Local Server runs a procedural map of size 2,500 with seed 12345; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Binnuns's Local Server set, and what settings are in force?

The name of Binnuns's Local Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Binnuns's Local Server based in?

No region is published by Binnuns's Local Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 85.253.118.165:28015 is the address it uses.

On what Rust version does Binnuns's Local Server operate?

On Windows, Binnuns's Local Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Binnuns's Local Server stay online?

Currently offline, Binnuns's Local Server was last seen 5 days 6 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Binnuns's Local Server, and at what time?

With no fixed rhythm, Binnuns's Local Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 19 hours ago.

How does Binnuns's Local Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

Which meanings sit behind the tags on Binnuns's Local Server?

The game's server browser reads the tags Binnuns's Local Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): It has 25 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Binnuns's Local Server appear in?

You will find Binnuns's Local Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does Binnuns's Local Server compare with other servers in the rankings?

Player hours over the last week put Binnuns's Local Server at #11,434, inside the top 51% of ranked servers.

How many players does Binnuns's Local Server have at the moment?

The last recorded sighting of Binnuns's Local Server was 5 days 6 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

Getting on

What steps get you onto Binnuns's Local Server?

Open the console with F1 in Rust and type client.connect 85.253.118.165:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players It has 25 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.