Rust Data LabData lab · live
Live readings Servers11,761 Players76,398 Populated3,723 Fresh wipes · 3h140 Sampled every 5 min

Element card · group Vanilla · atomic number 8,285, its rank

SoftNet

Online EU 85.49.251.3:28015 checked 7m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#8,285top 37% · #2125 in EU
Last wipe26d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 37% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 438
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 438/ 475
  2. 2 Ru Rusty Moose |E… 278
    Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 278/ 300
  3. 3 Fa [EU East] Face… 144
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 184 on average 144/ 350
  4. 4 Fa [EU] Facepunch… 177
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average 177/ 400
  5. 5 Ma Magic Rust — L… 148
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 129 on average 148/ 300
  6. 6 Ru Rustafied.com … 138
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average 138/ 175

Quick answers

from the figures on this page

Server setup

What map is in play on SoftNet?

A procedural map of size 4,500 with seed 367222608 runs on SoftNet, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has SoftNet set, and what settings are in force?

Nothing in the name of SoftNet gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

In what location does SoftNet sit?

SoftNet gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 85.49.251.3:28015.

What Rust version does SoftNet currently run?

On Linux, SoftNet is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SoftNet stay up, and how reliable is its uptime?

At the moment, SoftNet is online. About 2 days 16 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Is SoftNet known for smooth running?

In the last 48 hours, it averaged 64 server fps, with a low of 23. Buildings, deployables and everything else in the world added up to as many as 114,630 entities. The highest memory usage was 3,962 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on SoftNet?

Estimated from the force wipe is when SoftNet next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 26 days 11 hours ago. A monthly wipe schedule is what its tags publish.

Where it appears

What should you understand from the tags SoftNet carries?

The game's server browser reads the tags SoftNet publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for newcomers; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does SoftNet appear in?

The Rust Data Lab lists that include SoftNet are: Rust tutorial servers: the live sample, EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind SoftNet?

The sftn.eu hostname SoftNet publishes is shared with 1 other server we track, so one operator most likely runs them both.

Population

What position does SoftNet hold among Rust servers?

Seven-day player hours place SoftNet at #8,285 overall, #2,125 in Europe and in the top 37% of ranked servers.

How many players does SoftNet have at the moment?

Of 100 slots, 0 are taken on SoftNet right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.

How to join

What is the way to join SoftNet?

You can connect by pressing F1 in Rust and entering client.connect 85.49.251.3:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for newcomers.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.