Element card · group Modded · atomic number 14,263, its rank
Daniel local server
Offline 85.64.198.250:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Daniel local server?
A procedural map runs on Daniel local server, generated by the game.
What rules has Daniel local server set, and what settings are in force?
The name of Daniel local server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does Daniel local server sit?
There is no region on record for Daniel local server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 85.64.198.250:28015 is the address it uses.
On what Rust version does Daniel local server operate?
Rust network protocol 2633 and build 165217 on Windows is what Daniel local server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Daniel local server stay up, and how reliable is its uptime?
Daniel local server is not online at the moment; the last sighting was 31 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Wipe days
How often does a wipe happen on Daniel local server, and at what time?
Daniel local server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 7 hours ago.
Where it appears
What should you understand from the tags Daniel local server carries?
These are the tags Daniel local server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Daniel local server come up?
These themed Rust Data Lab lists carry Daniel local server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does Daniel local server compare with other servers in the rankings?
The seven-day player-hours table has Daniel local server at #14,263, in the top 61% of ranked servers.
How full is Daniel local server right now?
No live signal from Daniel local server right now, which was last seen 31 days 7 hours ago.
How to join
What is the way to join Daniel local server?
Open the console with F1 in Rust and type client.connect 85.64.198.250:28015. The Launch Rust button on this page does the same job through Steam.