Rust Data LabData lab · live
Live readings Servers11,781 Players76,222 Populated3,531 Fresh wipes · 3h245 Sampled every 5 min

Element card · group Modded · atomic number 15,317, its rank

BrokenDog Friends 2

Offline 86.10.135.122:25576 checked 10d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,317top 70%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 13:47 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 74
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  4. 4 Ru 404 RUST 2Х|ДЛ… 30
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Quick answers

from the figures on this page

Map and rules

What map is in play on BrokenDog Friends 2?

BrokenDog Friends 2 runs a procedural map of size 1,800 with seed 1000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has BrokenDog Friends 2 set, and what settings are in force?

The name of BrokenDog Friends 2 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server details

In what location does BrokenDog Friends 2 sit?

No region is published by BrokenDog Friends 2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 86.10.135.122:25576.

On what Rust version does BrokenDog Friends 2 operate?

Rust network protocol 2634 and build 167584 on Linux is what BrokenDog Friends 2 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does BrokenDog Friends 2 stay up, and how reliable is its uptime?

Currently offline, BrokenDog Friends 2 was last seen 10 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does BrokenDog Friends 2 wipe, and how often?

Too few wipes are on record for BrokenDog Friends 2 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 8 hours ago.

How does BrokenDog Friends 2 look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

Which meanings sit behind the tags on BrokenDog Friends 2?

These are the tags BrokenDog Friends 2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): The game build is 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does BrokenDog Friends 2 come up?

These themed Rust Data Lab lists carry BrokenDog Friends 2: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Whose server is BrokenDog Friends 2?

The brokendog.net hostname BrokenDog Friends 2 publishes appears on no other server we track.

Population

Against other Rust servers, where does BrokenDog Friends 2 place?

BrokenDog Friends 2 sits at #15,317 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on BrokenDog Friends 2 tell you?

BrokenDog Friends 2 is offline at the moment; the last sighting was 10 days 8 hours ago.

How to join

What is the way to join BrokenDog Friends 2?

In Rust, press F1 and enter client.connect 86.10.135.122:25576. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build The game build is 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.