Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 912, its rank

bro-testrig

Offline 86.106.182.68:28125 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 4/ 100 4% full Room to join
7-day average98peak 2,000
Rank · atomic number#912top 4%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2,000players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 19 OctSun 18 Oct
05001k1.5k2k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2,000, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 11:51 UTC9d ago 2,000 – running 59
Mon 19 Oct, 01:23 UTC10d ago 2,000 – 0.4 days 41
Sun 18 Oct, 04:03 UTC11d ago 2,000 – 0.9 days 1
Fri 16 Oct, 23:45 UTC12d ago 1,033 – 1.2 days 50

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 119
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  4. 4 Ru 404 RUST 2Х|ДЛ… 42
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  6. 6 Ru 404 RUST 2Х|ДЛ… 18
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Quick answers

from the figures on this page

Map and rules

What map is in play on bro-testrig?

The map on bro-testrig is procedural, made by the game.

How is bro-testrig configured, and what rules apply?

Nothing in the name of bro-testrig gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does bro-testrig sit?

There is no region on record for bro-testrig. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 86.106.182.68:28125.

What Rust version does bro-testrig currently run?

On Linux, bro-testrig is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does bro-testrig stay online?

bro-testrig is not online at the moment; the last sighting was 2 days 13 hours ago. For the last 7 full days, 18 of 168 hours were online, giving 11% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipe days

How often does a wipe happen on bro-testrig, and at what time?

There is no next wipe to predict for bro-testrig, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 10 days 4 hours ago the current world was made.

How does bro-testrig look on the day of a wipe?

At their busiest, recent wipes averaged 2,000 players. 9 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on bro-testrig?

The game's server browser reads the tags bro-testrig publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does bro-testrig come up?

The Rust Data Lab lists that include bro-testrig are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 50+ on average.

Player counts

What position does bro-testrig hold among Rust servers?

Player hours over the last week put bro-testrig at #912, inside the top 4% of ranked servers.

What does the current player count on bro-testrig tell you?

The last recorded sighting of bro-testrig was 2 days 13 hours ago, and it is offline now. A seven-day sample gives 98 players on average and 2,000 at the top.

Getting on

How can you connect to bro-testrig?

Open the console with F1 in Rust and type client.connect 86.106.182.68:28125. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.