Rust Data LabData lab · live
Live readings Servers11,790 Players64,938 Populated3,582 Fresh wipes · 3h124 Sampled every 5 min

Element card · group Modded · atomic number 15,445, its rank

My Untitled Rust Server

Offline 86.124.142.57:28015 checked 37d ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,445top 67%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 2
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  2. 2 Ni Nikki & Yuni H… 6
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 6/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 3
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 3/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 88
    ShockRust | Blue | NoLimit no group limit · 157 on average 88/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

What rules has My Untitled Rust Server set, and what settings are in force?

Nothing in the name of My Untitled Rust Server gives a gather rate. The server publishes no limit on group size. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is disabled.

Server details

Which location is My Untitled Rust Server based in?

No region is published by My Untitled Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 86.124.142.57:28015.

What Rust version does My Untitled Rust Server currently run?

On Windows, My Untitled Rust Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.

How dependable is My Untitled Rust Server for staying online?

Right now My Untitled Rust Server is offline, with its last appearance 37 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on My Untitled Rust Server, and at what time?

Too few wipes are on record for My Untitled Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 44 days 1 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): Player slots: 10; ts0 (Group limit): There is no team system here; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

The Rust Data Lab lists that include My Untitled Rust Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player counts

What position does My Untitled Rust Server hold among Rust servers?

Player hours over the last week put My Untitled Rust Server at #15,445, inside the top 67% of ranked servers.

What does the current player count on My Untitled Rust Server tell you?

No live signal from My Untitled Rust Server right now, which was last seen 37 days 7 hours ago.

How to join

What steps get you onto My Untitled Rust Server?

Open the console with F1 in Rust and type client.connect 86.124.142.57:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^z,^y

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp10
Max players Player slots: 10.
ts0
Group limit There is no team system here.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.