Rust Data LabData lab · live
Live readings Servers11,823 Players72,372 Populated3,652 Fresh wipes · 3h214 Sampled every 5 min

Element card · group Modded · atomic number 15,869, its rank

mi-rust

Offline 86.127.226.8:28015 checked 18d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,869top 72%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 179
    ShockRust | Blue | NoLimit no group limit · 149 on average 179/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 86
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 86/ 700
  4. 4 Ru RustSpain.com … 22
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 22/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000
  6. 6 Ru 404 RUST 2Х|ДЛ… 268
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average 268/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on mi-rust?

A procedural map runs on mi-rust, generated by the game.

What rules has mi-rust set, and what settings are in force?

No gather rate appears in the name of mi-rust. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does mi-rust sit?

There is no region on record for mi-rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 86.127.226.8:28015 is the address it uses.

Which Rust version is mi-rust on?

Rust network protocol 2633 and build 165217 on Linux is what mi-rust uses. The protocol must match for you to join; Steam will update your game.

How dependable is mi-rust for staying online?

Currently offline, mi-rust was last seen 18 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipes and resets

What is the wiping pattern on mi-rust?

mi-rust's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 19 hours ago the current world was made.

Lists and tags

How should you read the tags on mi-rust?

These are the tags mi-rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does mi-rust come up?

You will find mi-rust on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does mi-rust place?

Player hours over the last week put mi-rust at #15,869, inside the top 72% of ranked servers.

How full is mi-rust right now?

mi-rust is offline at the moment; the last sighting was 18 days 19 hours ago.

How to join

How can you connect to mi-rust?

You can connect by pressing F1 in Rust and entering client.connect 86.127.226.8:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.