Element card · group Modded · atomic number 16,860, its rank
Test Server
Offline 86.133.64.90:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 17:18 UTC30d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Test Server?
The map on Test Server is procedural, made by the game.
How is Test Server configured, and what rules apply?
The name of Test Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts Test Server?
No region is published by Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 86.133.64.90:28015.
Which Rust version is Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Test Server stay online?
Test Server is not online at the moment; the last sighting was 28 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipes and resets
When does Test Server wipe, and how often?
Too few wipes are on record for Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 19 hours ago.
On Test Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags Test Server carries?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
These themed Rust Data Lab lists carry Test Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test Server place?
Test Server sits at #16,860 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Test Server have at the moment?
No live signal from Test Server right now, which was last seen 28 days 20 hours ago.
Getting on
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 86.133.64.90:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.