Element card · group Modded · atomic number 13,263, its rank
Skunk City
Offline 86.143.23.38:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on Skunk City?
The name of Skunk City carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Skunk City sit?
Nothing about a region is published by Skunk City. Rust Data Lab shows a server's stated location, not a verified position of the machine. 86.143.23.38:28015 is the address it uses.
What Rust version does Skunk City currently run?
On Windows, Skunk City is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Skunk City stay up, and how reliable is its uptime?
Skunk City is not online at the moment; the last sighting was 43 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Skunk City wipe, and how often?
The record holds too few of Skunk City's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 3 hours ago.
Tags, lists
What should you understand from the tags Skunk City carries?
The game's server browser reads the tags Skunk City publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Skunk City come up?
You will find Skunk City on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Skunk City place?
Skunk City sits at #13,263 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Skunk City have at the moment?
Skunk City is offline at the moment; the last sighting was 43 days 3 hours ago.
Getting on
How can you connect to Skunk City?
In Rust, press F1 and enter client.connect 86.143.23.38:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.