Rust Data LabData lab · live
Live readings Servers11,657 Players32,896 Populated2,828 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Modded · atomic number 12,642, its rank

Server name on in-game server list

Offline 86.169.200.244:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak 1
Rank · atomic number#12,642top 57%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 42
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  4. 4 Ru 404 RUST 2Х|ДЛ… 10
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  5. 5 Ru RustSpain.com … 1
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  6. 6 Ru 404 RUST 2Х|ДЛ… 0
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Quick answers

from the figures on this page

Settings and map

What map is in play on Server name on in-game server list?

Generated by the game, the map on Server name on in-game server list is procedural.

What settings and rules apply on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is Server name on in-game server list based in?

Nothing about a region is published by Server name on in-game server list. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 86.169.200.244:28015.

On what Rust version does Server name on in-game server list operate?

Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list uses. The protocol must match for you to join; Steam will update your game.

How dependable is Server name on in-game server list for staying online?

Server name on in-game server list is not online at the moment; the last sighting was 5 days 17 hours ago. For the last 6 full days, 2 of 144 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 22 October 2026.

Wipe days

What is the wiping pattern on Server name on in-game server list?

Server name on in-game server list's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 7 hours ago.

Where it appears

Which meanings sit behind the tags on Server name on in-game server list?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Server name on in-game server list publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Server name on in-game server list appear in?

You will find Server name on in-game server list on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does Server name on in-game server list compare with other servers in the rankings?

The seven-day player-hours table has Server name on in-game server list at #12,642, in the top 57% of ranked servers.

How many players does Server name on in-game server list have at the moment?

The last recorded sighting of Server name on in-game server list was 5 days 17 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

What steps get you onto Server name on in-game server list?

You can connect by pressing F1 in Rust and entering client.connect 86.169.200.244:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.