Rust Data LabData lab · live
Live readings Servers11,664 Players42,799 Populated3,021 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 13,111, its rank

TroubleChute's Rust Guide Server

Offline 86.172.136.228:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#13,111top 59%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:08 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on TroubleChute's Rust Guide Server?

A procedural map runs on TroubleChute's Rust Guide Server, generated by the game.

How is TroubleChute's Rust Guide Server configured, and what rules apply?

No gather rate appears in the name of TroubleChute's Rust Guide Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts TroubleChute's Rust Guide Server?

Nothing about a region is published by TroubleChute's Rust Guide Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 86.172.136.228:28015 is the address it uses.

On what Rust version does TroubleChute's Rust Guide Server operate?

On Windows, TroubleChute's Rust Guide Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TroubleChute's Rust Guide Server for staying online?

Currently offline, TroubleChute's Rust Guide Server was last seen 6 days 12 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.

Wipe days

When does TroubleChute's Rust Guide Server wipe, and how often?

Too few wipes are on record for TroubleChute's Rust Guide Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 13 hours ago the current world was made.

On TroubleChute's Rust Guide Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on TroubleChute's Rust Guide Server?

These are the tags TroubleChute's Rust Guide Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TroubleChute's Rust Guide Server come up?

The Rust Data Lab lists that include TroubleChute's Rust Guide Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does TroubleChute's Rust Guide Server place?

Player hours over the last week put TroubleChute's Rust Guide Server at #13,111, inside the top 59% of ranked servers.

What does the current player count on TroubleChute's Rust Guide Server tell you?

The last recorded sighting of TroubleChute's Rust Guide Server was 6 days 12 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

How to join

What steps get you onto TroubleChute's Rust Guide Server?

You can connect by pressing F1 in Rust and entering client.connect 86.172.136.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.