Element card · group Modded · atomic number 15,128, its rank
Rift Servers | Local Development
Offline 86.2.84.161:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rift Servers | Local Development?
The map on Rift Servers | Local Development is procedural, made by the game.
How is Rift Servers | Local Development configured, and what rules apply?
No gather rate appears in the name of Rift Servers | Local Development. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Rift Servers | Local Development based in?
There is no region on record for Rift Servers | Local Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 86.2.84.161:28015 is the address it uses.
On what Rust version does Rift Servers | Local Development operate?
Rust network protocol 2634 and build 167781 on Windows is what Rift Servers | Local Development uses. The protocol must match for you to join; Steam will update your game.
How reliably does Rift Servers | Local Development stay online?
Rift Servers | Local Development is not online at the moment; the last sighting was 8 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.
Wipe schedule
What is the wiping pattern on Rift Servers | Local Development?
Too few wipes are on record for Rift Servers | Local Development to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 11 hours ago the current world was made.
Tags, lists
How should you read the tags on Rift Servers | Local Development?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Rift Servers | Local Development publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Rift Servers | Local Development come up?
The Rust Data Lab lists that include Rift Servers | Local Development are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Rift Servers | Local Development compare with other servers in the rankings?
Rift Servers | Local Development sits at #15,128 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Rift Servers | Local Development have at the moment?
Rift Servers | Local Development is offline at the moment; the last sighting was 8 days 11 hours ago.
How to join
What is the way to join Rift Servers | Local Development?
Open the console with F1 in Rust and type client.connect 86.2.84.161:28015. The Launch Rust button on this page does the same job through Steam.