Rust Data LabData lab · live
Live readings Servers11,750 Players60,289 Populated3,494 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Modded · atomic number 14,430, its rank

RustDockerServer

Offline 86.27.87.73:28015 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,430top 65%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 74
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  2. 2 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 131/ 100
  3. 3 Re RETRO RUST #1 … 84
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 84/ 225
  4. 4 Ru RustSpain.com … 31
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 77/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 17
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 17/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on RustDockerServer?

The map on RustDockerServer is procedural, made by the game.

What rules has RustDockerServer set, and what settings are in force?

The name of RustDockerServer carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustDockerServer based in?

No region is published by RustDockerServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 86.27.87.73:28015.

On what Rust version does RustDockerServer operate?

On Linux, RustDockerServer is running Rust network protocol 2634 and build 167058. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustDockerServer stay online?

Currently offline, RustDockerServer was last seen 20 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RustDockerServer wipe, and how often?

RustDockerServer's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 20 days 3 hours ago the current world was made.

Lists and tags

How should you read the tags on RustDockerServer?

The game's server browser reads the tags RustDockerServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustDockerServer come up?

You will find RustDockerServer on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does RustDockerServer hold among Rust servers?

RustDockerServer sits at #14,430 for seven-day player hours, placing it in the top 65% of ranked servers.

What does the current player count on RustDockerServer tell you?

The last recorded sighting of RustDockerServer was 20 days 2 hours ago, and it is offline now.

Getting on

What steps get you onto RustDockerServer?

In Rust, press F1 and enter client.connect 86.27.87.73:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.