Rust Data LabData lab · live
Live readings Servers11,611 Players34,878 Populated2,847 Fresh wipes · 3h62 Sampled every 5 min

Element card · group Modded · atomic number 8,891, its rank

sexserver

Offline 86.49.246.69:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 15 13% full Room to join
7-day average2peak 2
Rank · atomic number#8,891top 40%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:39 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125/ 100
  3. 3 Re RETRO RUST #1 … 53
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 53/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 22/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
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Quick answers

from the figures on this page

Server setup

What map is in play on sexserver?

Generated by the game, the map on sexserver is procedural.

What rules has sexserver set, and what settings are in force?

No gather rate appears in the name of sexserver. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does sexserver sit?

Nothing about a region is published by sexserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 86.49.246.69:28015.

What Rust version does sexserver currently run?

Rust network protocol 2635 and build 168909 on Windows is what sexserver uses. The protocol must match for you to join; Steam will update your game.

How reliably does sexserver stay online?

Right now sexserver is offline, with its last appearance 2 days 12 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on sexserver?

sexserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 19 hours ago.

How does sexserver look on the day of a wipe?

Recent wipes on average reached 2 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags sexserver carries?

The game's server browser reads the tags sexserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does sexserver appear in?

The Rust Data Lab lists that include sexserver are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does sexserver compare with other servers in the rankings?

The seven-day player-hours table has sexserver at #8,891, in the top 40% of ranked servers.

How many players does sexserver have at the moment?

No live signal from sexserver right now, which was last seen 2 days 12 hours ago. The week's figures average 2 players and top out at 2.

Getting on

What steps get you onto sexserver?

In Rust, press F1 and enter client.connect 86.49.246.69:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players 15 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.