Element card · group Modded · atomic number 15,483, its rank
CrowdControlServer
Offline 86.76.104.209:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on CrowdControlServer?
A procedural map runs on CrowdControlServer, generated by the game.
How is CrowdControlServer configured, and what rules apply?
No gather rate appears in the name of CrowdControlServer. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does CrowdControlServer sit?
Nothing about a region is published by CrowdControlServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 86.76.104.209:28015 is the address it uses.
Which Rust version is CrowdControlServer on?
On Windows, CrowdControlServer is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does CrowdControlServer stay online?
CrowdControlServer is not online at the moment; the last sighting was 15 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipes and resets
How often does a wipe happen on CrowdControlServer, and at what time?
CrowdControlServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 13 hours ago.
Tags, lists
How should you read the tags on CrowdControlServer?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list CrowdControlServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does CrowdControlServer appear in?
You will find CrowdControlServer on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does CrowdControlServer compare with other servers in the rankings?
Player hours over the last week put CrowdControlServer at #15,483, inside the top 71% of ranked servers.
How full is CrowdControlServer right now?
CrowdControlServer is offline at the moment; the last sighting was 15 days 13 hours ago.
Connection
What is the way to join CrowdControlServer?
In Rust, press F1 and enter client.connect 86.76.104.209:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.