Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 13,925, its rank

Joost's Local Rust

Offline 86.89.127.202:28015 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 8 12% full Room to join
7-day average0peak –
Rank · atomic number#13,925top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:02 UTC25d ago 1 – running 1
Wed 23 Sep, 16:37 UTC35d ago 1 held half 9.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 183
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  4. 4 Ru 404 RUST 2Х|ДЛ… 126
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 Ru RustSpain.com … 19
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  6. 6 Ru 404 RUST 2Х|ДЛ… 50
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Quick answers

from the figures on this page

Server setup

What map is in play on Joost's Local Rust?

Generated by the game, the map on Joost's Local Rust is procedural.

How is Joost's Local Rust configured, and what rules apply?

Nothing in the name of Joost's Local Rust gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: Valve's VAC.

Server details

What region hosts Joost's Local Rust?

Nothing about a region is published by Joost's Local Rust. Rust Data Lab shows a server's stated location, not a verified position of the machine. 86.89.127.202:28015 is the address it uses.

On what Rust version does Joost's Local Rust operate?

On Linux, Joost's Local Rust is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Joost's Local Rust stay up, and how reliable is its uptime?

Joost's Local Rust is not online at the moment; the last sighting was 25 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipes and resets

When does Joost's Local Rust wipe, and how often?

Too few wipes are on record for Joost's Local Rust to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 8 hours ago.

What does a typical wipe day on Joost's Local Rust involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

What should you understand from the tags Joost's Local Rust carries?

These are the tags Joost's Local Rust makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): It has 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Joost's Local Rust come up?

The Rust Data Lab lists that include Joost's Local Rust are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Joost's Local Rust compare with other servers in the rankings?

The seven-day player-hours table has Joost's Local Rust at #13,925, in the top 61% of ranked servers.

How many players does Joost's Local Rust have at the moment?

The last recorded sighting of Joost's Local Rust was 25 days 1 hours ago, and it is offline now.

Connection

How can you connect to Joost's Local Rust?

In Rust, press F1 and enter client.connect 86.89.127.202:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp8
Max players It has 8 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.