Element card · group Modded · atomic number 5,191, its rank
Testserver
Online 87.104.253.168:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:42 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testserver?
The map on Testserver is procedural, made by the game.
What settings and rules apply on Testserver?
No gather rate appears in the name of Testserver. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
About the server
Which location is Testserver based in?
No region is published by Testserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 87.104.253.168:28015.
Which Rust version is Testserver on?
On Linux, Testserver is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Testserver for staying online?
At the moment, Testserver is online. For the last 3 full days, 42 of 72 hours were online, giving 58% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe days
When does Testserver wipe, and how often?
The record holds too few of Testserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours ago.
On Testserver, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags Testserver carries?
gmvanilla (Game mode): Survival, vanilla style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Testserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testserver come up?
The Rust Data Lab lists that include Testserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How does Testserver compare with other servers in the rankings?
Testserver sits at #5,191 for seven-day player hours, placing it in the top 23% of ranked servers.
What does the current player count on Testserver tell you?
At the moment Testserver has 0 of its 2 slots filled. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.
How to join
What is the way to join Testserver?
In Rust, press F1 and enter client.connect 87.104.253.168:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.