Element card · group Modded · atomic number 15,379, its rank
fishdump local
Offline 87.116.183.212:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is fishdump local configured, and what rules apply?
Nothing in the name of fishdump local gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is fishdump local based in?
Nothing about a region is published by fishdump local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 87.116.183.212:28015.
On what Rust version does fishdump local operate?
Rust network protocol 2634 and build 167584 on Windows is what fishdump local uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does fishdump local stay up, and how reliable is its uptime?
fishdump local is not online at the moment; the last sighting was 8 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on fishdump local, and at what time?
Too few wipes are on record for fishdump local to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 16 hours ago the current world was made.
Tags, lists
What should you understand from the tags fishdump local carries?
The game's server browser reads the tags fishdump local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does fishdump local appear in?
The Rust Data Lab lists that include fishdump local are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does fishdump local compare with other servers in the rankings?
Player hours over the last week put fishdump local at #15,379, inside the top 70% of ranked servers.
What does the current player count on fishdump local tell you?
fishdump local is offline at the moment; the last sighting was 8 days 16 hours ago.
Getting on
How can you connect to fishdump local?
You can connect by pressing F1 in Rust and entering client.connect 87.116.183.212:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.