Element card · group Modded · atomic number 15,426, its rank
My Server Name
Offline 87.117.57.32:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
What rules has My Server Name set, and what settings are in force?
The name of My Server Name carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is My Server Name based in?
There is no region on record for My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.117.57.32:28015.
Which Rust version is My Server Name on?
Rust network protocol 2634 and build 167398 on Windows is what My Server Name uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does My Server Name stay up, and how reliable is its uptime?
Right now My Server Name is offline, with its last appearance 5 hours ago. It first appeared to Rust Data Lab on 27 October 2026.
Wipe days
How often does a wipe happen on My Server Name, and at what time?
The record holds too few of My Server Name's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 7 hours ago.
Lists and tags
Which meanings sit behind the tags on My Server Name?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does My Server Name hold among Rust servers?
Player hours over the last week put My Server Name at #15,426, inside the top 69% of ranked servers.
How full is My Server Name right now?
No live signal from My Server Name right now, which was last seen 5 hours ago. The past week gives an average of 0 players.
Connection
What steps get you onto My Server Name?
Open the console with F1 in Rust and type client.connect 87.117.57.32:28015. The Launch Rust button on this page does the same job through Steam.