Element card · group Modded · atomic number 13,214, its rank
LocalRustServer1337
Offline 87.117.61.153:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on LocalRustServer1337?
The map on LocalRustServer1337 is procedural, made by the game.
How is LocalRustServer1337 configured, and what rules apply?
No gather rate appears in the name of LocalRustServer1337. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server details
In what location does LocalRustServer1337 sit?
Nothing about a region is published by LocalRustServer1337. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 87.117.61.153:28015.
Which Rust version is LocalRustServer1337 on?
On Windows, LocalRustServer1337 is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is LocalRustServer1337 for staying online?
Right now LocalRustServer1337 is offline, with its last appearance 37 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.
Wipe days
How often does a wipe happen on LocalRustServer1337, and at what time?
The record holds too few of LocalRustServer1337's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 16 hours ago.
Where it appears
What should you understand from the tags LocalRustServer1337 carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list LocalRustServer1337 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does LocalRustServer1337 come up?
The Rust Data Lab lists that include LocalRustServer1337 are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LocalRustServer1337 hold among Rust servers?
LocalRustServer1337 sits at #13,214 for seven-day player hours, placing it in the top 58% of ranked servers.
What does the current player count on LocalRustServer1337 tell you?
The last recorded sighting of LocalRustServer1337 was 37 days 13 hours ago, and it is offline now.
How to join
What is the way to join LocalRustServer1337?
In Rust, press F1 and enter client.connect 87.117.61.153:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.