Element card · group Modded · atomic number 15,980, its rank
test
Offline 87.120.93.3:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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ShockRust | Blue | NoLimit 171/ 500
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2
Ми
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124
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124/ 100
- 3 Re RETRO RUST #1 … 186
- 4 Ru 404 RUST 2Х|ДЛ… 136
-
5
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RustSpain.com …
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RustSpain.com | EU Main 14/ 200
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6
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404 RUST 2Х|ДЛ…
53
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on test?
The map on test is procedural, made by the game.
What rules has test set, and what settings are in force?
No gather rate appears in the name of test. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
Which location is test based in?
Nothing about a region is published by test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 87.120.93.3:28015 is the address it uses.
On what Rust version does test operate?
On Windows, test is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Does test stay up, and how reliable is its uptime?
Right now test is offline, with its last appearance 22 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on test?
test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 23 hours ago.
Lists and tags
How should you read the tags on test?
These are the tags test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does test come up?
The Rust Data Lab lists that include test are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does test place?
Player hours over the last week put test at #15,980, inside the top 71% of ranked servers.
What does the current player count on test tell you?
No live signal from test right now, which was last seen 22 days ago.
Getting on
What steps get you onto test?
In Rust, press F1 and enter client.connect 87.120.93.3:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.