Rust Data LabData lab · live
Live readings Servers11,691 Players50,606 Populated3,291 Fresh wipes · 3h136 Sampled every 5 min

Element card · group Modded · atomic number 12,922, its rank

HzB_TestServer

Offline EU 87.180.55.36:28015 checked 13d ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,922top 60% · #2418 in EU
Last wipe13d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Aq AQRUX RUST BUI… 7
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 7/ 100
  2. 2 Lu [EU]Luuxens[PV… 9
    [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 9/ 50
  3. 3 Ut UTC | BUILDING… 2
    UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 3 on average 2/ 40
  4. 4 Fr [EU]FreeFields… 1
    [EU]FreeFields/Creative/Building/Sandbox EU · groups of 8+ · monthly · 3 on average 1/ 35
  5. 5 Bu [EU] Builders … 96
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 111 on average 96/ 999
  6. 6 At Atlas // CSL -… 23
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average 23/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on HzB_TestServer?

Generated by the game, the map on HzB_TestServer is procedural.

What rules has HzB_TestServer set, and what settings are in force?

The name of HzB_TestServer carries no gather rate. Eight players per group is the limit, the game's default. Play runs as build & creative, building in a sandbox, with no gathering. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is HzB_TestServer based in?

HzB_TestServer gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 87.180.55.36:28015 is the address it uses.

Which Rust version is HzB_TestServer on?

On Windows, HzB_TestServer is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is HzB_TestServer for staying online?

Right now HzB_TestServer is offline, with its last appearance 13 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on HzB_TestServer?

Estimated from the force wipe is when HzB_TestServer next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 13 days 6 hours ago. Its tags set out a wipe schedule of once a month.

Tags, lists

How should you read the tags on HzB_TestServer?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): The server runs as roleplay; ^k (Build server): Practise base design and construction; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe: that is the tag list HzB_TestServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does HzB_TestServer come up?

These themed Rust Data Lab lists carry HzB_TestServer: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Rust roleplay servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player numbers

What position does HzB_TestServer hold among Rust servers?

HzB_TestServer is #12,922 on seven-day player hours, #2,418 in Europe, and in the top 60% of all ranked servers.

What does the current player count on HzB_TestServer tell you?

HzB_TestServer is offline at the moment; the last sighting was 13 days 1 hours ago.

How to join

What steps get you onto HzB_TestServer?

You can connect by pressing F1 in Rust and entering client.connect 87.180.55.36:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^r,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^k
Build server Practise base design and construction.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.