Element card · group Modded · atomic number 11,548, its rank
HzB_TestServer
Offline EU 87.180.60.246:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 52% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on HzB_TestServer?
A procedural map runs on HzB_TestServer, generated by the game.
What rules has HzB_TestServer set, and what settings are in force?
No gather rate appears in the name of HzB_TestServer. With no change from the default, groups can hold up to 8 players. Play runs as build & creative, no gathering: sandbox building. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts HzB_TestServer?
With its EU tag, HzB_TestServer places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 87.180.60.246:28015.
On what Rust version does HzB_TestServer operate?
Rust network protocol 2635 and build 168909 on Windows is what HzB_TestServer uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does HzB_TestServer stay up, and how reliable is its uptime?
Right now HzB_TestServer is offline, with its last appearance 3 days 20 hours ago. For the last 3 full days, 1 of 72 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 24 October 2026.
Wipe schedule
What is the wiping pattern on HzB_TestServer?
Estimated from the force wipe is when HzB_TestServer next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 14 days 3 hours ago the current world was made. Its tags set out a wipe schedule of once a month.
Tags, lists
How should you read the tags on HzB_TestServer?
The game's server browser reads the tags HzB_TestServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Practise base design and construction; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does HzB_TestServer come up?
These themed Rust Data Lab lists carry HzB_TestServer: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Rust roleplay servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, where does HzB_TestServer place?
Seven-day player hours place HzB_TestServer at #11,548 overall, #2,365 in Europe and in the top 52% of ranked servers.
How many players does HzB_TestServer have at the moment?
HzB_TestServer is offline at the moment; the last sighting was 3 days 20 hours ago. Averaged over the past week: 1 players, peaking at 1.
Getting on
What is the way to join HzB_TestServer?
Open the console with F1 in Rust and type client.connect 87.180.60.246:28015. The Launch Rust button on this page does the same job through Steam.