Rust Data LabData lab · live
Live readings Servers11,717 Players54,071 Populated3,364 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,409, its rank

V-SMP Era

Offline 87.182.79.11:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,409top 69%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:18 UTC16d ago 1 – running 0
Sat 10 Oct, 21:57 UTC17d ago 1 – 0.7 days 1
Sat 10 Oct, 15:10 UTC17d ago 1 – 0.3 days 1
Sat 3 Oct, 20:28 UTC24d ago 1 – 6.8 days 1
Sat 3 Oct, 05:43 UTC24d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Re RETRO RUST #1 … 64
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  4. 4 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 60/ 700
  5. 5 Ru RustSpain.com … 12
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 16
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Quick answers

from the figures on this page

Server setup

What rules has V-SMP Era set, and what settings are in force?

The name of V-SMP Era carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is V-SMP Era based in?

There is no region on record for V-SMP Era. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 87.182.79.11:28015.

Which Rust version is V-SMP Era on?

On Windows, V-SMP Era is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does V-SMP Era stay online?

V-SMP Era is not online at the moment; the last sighting was 5 days 5 hours ago. For the last 7 full days, 43 of 168 hours were online, giving 26% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe days

When does V-SMP Era wipe, and how often?

No next wipe can be predicted on V-SMP Era: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was made.

What does a typical wipe day on V-SMP Era involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags V-SMP Era carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list V-SMP Era publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does V-SMP Era come up?

The Rust Data Lab lists that include V-SMP Era are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does V-SMP Era compare with other servers in the rankings?

The seven-day player-hours table has V-SMP Era at #15,409, in the top 69% of ranked servers.

How full is V-SMP Era right now?

No live signal from V-SMP Era right now, which was last seen 5 days 5 hours ago. Over seven days the mean player count is 0.

How to join

How can you connect to V-SMP Era?

You can connect by pressing F1 in Rust and entering client.connect 87.182.79.11:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.