Rust Data LabData lab · live
Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Modded · atomic number 14,450, its rank

King's Carbon Server

Offline 87.189.49.94:28017 checked 29d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 69 1% full Room to join
7-day average0peak –
Rank · atomic number#14,450top 60%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 16:13 UTC29d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on King's Carbon Server?

Generated by the game, the map on King's Carbon Server is procedural.

What settings and rules apply on King's Carbon Server?

Nothing in the name of King's Carbon Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

About the server

Which location is King's Carbon Server based in?

Nothing about a region is published by King's Carbon Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.189.49.94:28017.

On what Rust version does King's Carbon Server operate?

On Windows, King's Carbon Server is running Rust network protocol 2634 and build 166214. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does King's Carbon Server stay online?

Currently offline, King's Carbon Server was last seen 29 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipes and resets

What is the wiping pattern on King's Carbon Server?

The record holds too few of King's Carbon Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 21 hours ago.

What does a typical wipe day on King's Carbon Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags King's Carbon Server carries?

The game's server browser reads the tags King's Carbon Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): Player slots: 69; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166214 (Build): It runs build 166214; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does King's Carbon Server come up?

You will find King's Carbon Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does King's Carbon Server place?

The seven-day player-hours table has King's Carbon Server at #14,450, in the top 60% of ranked servers.

How many players does King's Carbon Server have at the moment?

No live signal from King's Carbon Server right now, which was last seen 29 days 15 hours ago.

Getting on

What is the way to join King's Carbon Server?

You can connect by pressing F1 in Rust and entering client.connect 87.189.49.94:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,gmrust,cs166214,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp69
Max players Player slots: 69.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166214
Build It runs build 166214.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.