Rust Data LabData lab · live
Live readings Servers11,669 Players52,726 Populated3,296 Fresh wipes · 3h84 Sampled every 5 min

Element card · group Vanilla · atomic number 7,818, its rank

REVOLUTION 1917

Offline 87.225.97.157:28017 checked 14h ago

vanillamoddedoxide
Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average2peak 2
Rank · atomic number#7,818top 35%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5214:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0015:0016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct8 Oct12 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:58 UTC26d ago 2 – running 0
Sun 27 Sep, 08:19 UTC31d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on REVOLUTION 1917?

REVOLUTION 1917 runs a procedural map of size 4,000 with seed 1903718342; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has REVOLUTION 1917 set, and what settings are in force?

No gather rate appears in the name of REVOLUTION 1917. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts REVOLUTION 1917?

Nothing about a region is published by REVOLUTION 1917. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 87.225.97.157:28017.

Which Rust version is REVOLUTION 1917 on?

On Windows, REVOLUTION 1917 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does REVOLUTION 1917 stay online?

Currently offline, REVOLUTION 1917 was last seen 14 hours ago. According to the uptime it reports, the last restart was about 4 hours ago. It was online for 6 of 168 hours in the last 7 full days, which is 4% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

How well does REVOLUTION 1917 perform?

In the last 48 hours, it averaged 231 server fps, with a low of 222. The entity count reached 93,288, including buildings, deployables and all other world items. Up to 2,225 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on REVOLUTION 1917?

REVOLUTION 1917's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 4 hours ago.

On REVOLUTION 1917, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 32 hours in.

Tags, lists

Which meanings sit behind the tags on REVOLUTION 1917?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list REVOLUTION 1917 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does REVOLUTION 1917 appear in?

These themed Rust Data Lab lists carry REVOLUTION 1917: Modded Rust servers, measured. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does REVOLUTION 1917 hold among Rust servers?

REVOLUTION 1917 sits at #7,818 for seven-day player hours, placing it in the top 35% of ranked servers.

How many players does REVOLUTION 1917 have at the moment?

No live signal from REVOLUTION 1917 right now, which was last seen 14 hours ago. Averaged over the past week: 2 players, peaking at 2. Peak time in the past 48 hours: 16:00 UTC, when the average was 2 players.

How to join

How can you connect to REVOLUTION 1917?

Open the console with F1 in Rust and type client.connect 87.225.97.157:28017. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.