Rust Data LabData lab · live
Live readings Servers11,622 Players33,162 Populated2,812 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Modded · atomic number 15,341, its rank

THE LION SQUAD Tirol Rust Server [PvP][DE/AT]

Online 87.247.213.69:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,341top 69%
Last wipe356d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 70
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 70/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 20/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
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Quick answers

from the figures on this page

Settings and map

What map is in play on THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

A procedural map of size 4,500 with seed 1059137560 runs on THE LION SQUAD Tirol Rust Server [PvP][DE/AT], generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has THE LION SQUAD Tirol Rust Server [PvP][DE/AT] set, and what settings are in force?

Nothing in the name of THE LION SQUAD Tirol Rust Server [PvP][DE/AT] gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] sit?

No region is published by THE LION SQUAD Tirol Rust Server [PvP][DE/AT]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 87.247.213.69:28015 is the address it uses.

On what Rust version does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] operate?

Rust network protocol 2604 and build 136402 on Linux is what THE LION SQUAD Tirol Rust Server [PvP][DE/AT] uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] stay online?

Right now, THE LION SQUAD Tirol Rust Server [PvP][DE/AT] is reachable. About 15 days 13 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold a steady performance?

The last 48 hours show an average of 37 server fps and a minimum of 24. The maximum entity count was 123,246, covering buildings, deployables and all else in the world. The highest memory usage was 4,377 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] wipe, and how often?

Too few wipes are on record for THE LION SQUAD Tirol Rust Server [PvP][DE/AT] to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 356 days 10 hours ago.

Lists and tags

What should you understand from the tags THE LION SQUAD Tirol Rust Server [PvP][DE/AT] carries?

These are the tags THE LION SQUAD Tirol Rust Server [PvP][DE/AT] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2604 (Protocol): The server runs protocol 2604, so your game needs the same version; cs136402 (Build): Build number: 136402; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] appear in?

You will find THE LION SQUAD Tirol Rust Server [PvP][DE/AT] on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] hold among Rust servers?

The seven-day player-hours table has THE LION SQUAD Tirol Rust Server [PvP][DE/AT] at #15,341, in the top 69% of ranked servers.

How many players does THE LION SQUAD Tirol Rust Server [PvP][DE/AT] have at the moment?

THE LION SQUAD Tirol Rust Server [PvP][DE/AT] currently shows 0 players across 100 slots. The seven-day average for this server is 0 players.

Connection

How can you connect to THE LION SQUAD Tirol Rust Server [PvP][DE/AT]?

Open the console with F1 in Rust and type client.connect 87.247.213.69:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://lionsquad.at.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2604,gmrust,cs136402,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2604
Protocol The server runs protocol 2604, so your game needs the same version.
cs136402
Build Build number: 136402.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.