Rust Data LabData lab · live
Live readings Servers11,624 Players37,278 Populated2,941 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 15,235, its rank

TRGSERVER

Offline 87.253.202.52:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,235top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:14 UTC15d ago 3 – running 1
Fri 9 Oct, 20:08 UTC18d ago 4 held half 2.8 days 2
Wed 7 Oct, 19:32 UTC20d ago 2 held half 2 days 0
Tue 6 Oct, 15:30 UTC21d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 93
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  4. 4 Ru 404 RUST 2Х|ДЛ… 37
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  5. 5 Ru RustSpain.com … 4
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Quick answers

from the figures on this page

Map and rules

What map is in play on TRGSERVER?

Generated by the game, the map on TRGSERVER is procedural.

What settings and rules apply on TRGSERVER?

Nothing in the name of TRGSERVER gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is TRGSERVER based in?

No region is published by TRGSERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. 87.253.202.52:28015 is the address it uses.

On what Rust version does TRGSERVER operate?

On Windows, TRGSERVER is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TRGSERVER stay online?

TRGSERVER is not online at the moment; the last sighting was 10 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on TRGSERVER?

No next wipe can be predicted on TRGSERVER: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 15 hours ago the current world was made.

On TRGSERVER, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

How should you read the tags on TRGSERVER?

The game's server browser reads the tags TRGSERVER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TRGSERVER come up?

These themed Rust Data Lab lists carry TRGSERVER: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does TRGSERVER compare with other servers in the rankings?

Player hours over the last week put TRGSERVER at #15,235, inside the top 70% of ranked servers.

How full is TRGSERVER right now?

The last recorded sighting of TRGSERVER was 10 days 12 hours ago, and it is offline now.

Getting on

What is the way to join TRGSERVER?

Open the console with F1 in Rust and type client.connect 87.253.202.52:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.