Rust Data LabData lab · live
Live readings Servers11,603 Players34,648 Populated2,845 Fresh wipes · 3h60 Sampled every 5 min

Element card · group Modded · atomic number 15,149, its rank

EliteStarHosting | Rust

Offline 87.76.153.27:28015 checked 44d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,149no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 53
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  6. 6 Ru 404 RUST 2Х|ДЛ… 7
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Quick answers

from the figures on this page

Map and rules

What map is in play on EliteStarHosting | Rust?

Generated by the game, the map on EliteStarHosting | Rust is procedural.

What rules has EliteStarHosting | Rust set, and what settings are in force?

Nothing in the name of EliteStarHosting | Rust gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is EliteStarHosting | Rust based in?

No region is published by EliteStarHosting | Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 87.76.153.27:28015 is the address it uses.

Which Rust version is EliteStarHosting | Rust on?

Rust network protocol 2633 and build 163207 on Linux is what EliteStarHosting | Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is EliteStarHosting | Rust for staying online?

Currently offline, EliteStarHosting | Rust was last seen 44 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on EliteStarHosting | Rust?

The record holds too few of EliteStarHosting | Rust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 52 days 4 hours ago.

Lists and tags

What should you understand from the tags EliteStarHosting | Rust carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list EliteStarHosting | Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EliteStarHosting | Rust appear in?

These themed Rust Data Lab lists carry EliteStarHosting | Rust: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does EliteStarHosting | Rust hold among Rust servers?

Player hours over the last week put EliteStarHosting | Rust at #15,149, inside the top – of ranked servers.

How many players does EliteStarHosting | Rust have at the moment?

EliteStarHosting | Rust is offline at the moment; the last sighting was 44 days 9 hours ago.

How to join

How can you connect to EliteStarHosting | Rust?

Open the console with F1 in Rust and type client.connect 87.76.153.27:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163207
Build It runs build 163207.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.