Rust Data LabData lab · live
Live readings Servers11,701 Players40,419 Populated3,002 Fresh wipes · 3h95 Sampled every 5 min

Element card · group Modded · atomic number 9,524, its rank

My Rust Server

Offline 88.118.63.155:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 2/ 20 10% full Room to join
7-day average1peak 2
Rank · atomic number#9,524top 43%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5219:0020:0021:00Wiped Tue 27 Oct, 19:33 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:33 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 31
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Quick answers

from the figures on this page

Map and rules

What rules has My Rust Server set, and what settings are in force?

No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts My Rust Server?

Nothing about a region is published by My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 88.118.63.155:28015.

Which Rust version is My Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Rust Server stay up, and how reliable is its uptime?

Currently offline, My Rust Server was last seen 28 hours ago. It was online for 3 of 48 hours in the last 2 full days, which is 6% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on My Rust Server, and at what time?

Too few wipes are on record for My Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 30 hours ago the current world was made.

Lists and tags

What should you understand from the tags My Rust Server carries?

These are the tags My Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server appear in?

The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

Against other Rust servers, where does My Rust Server place?

The seven-day player-hours table has My Rust Server at #9,524, in the top 43% of ranked servers.

How full is My Rust Server right now?

The last recorded sighting of My Rust Server was 28 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 2 at the top. Over 48 hours, the highest average fell at 21:00 UTC, at 2 players.

How to join

What steps get you onto My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 88.118.63.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.