Rust Data LabData lab · live
Live readings Servers11,841 Players73,926 Populated3,704 Fresh wipes · 3h221 Sampled every 5 min

Element card · group Modded · atomic number 14,962, its rank

Rust Solo PvE

Offline 88.168.209.227:28015 checked 23d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,962top 67%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Solo PvE?

The map on Rust Solo PvE is procedural, made by the game.

What rules has Rust Solo PvE set, and what settings are in force?

No gather rate appears in the name of Rust Solo PvE. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Rust Solo PvE?

There is no region on record for Rust Solo PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 88.168.209.227:28015.

Which Rust version is Rust Solo PvE on?

Rust network protocol 2634 and build 166652 on Windows is what Rust Solo PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust Solo PvE for staying online?

Currently offline, Rust Solo PvE was last seen 23 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.

Wipe days

What is the wiping pattern on Rust Solo PvE?

Rust Solo PvE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 23 days 4 hours ago the current world was made.

Where it appears

What should you understand from the tags Rust Solo PvE carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Rust Solo PvE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Solo PvE appear in?

The Rust Data Lab lists that include Rust Solo PvE are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Rust Solo PvE hold among Rust servers?

Rust Solo PvE sits at #14,962 for seven-day player hours, placing it in the top 67% of ranked servers.

How many players does Rust Solo PvE have at the moment?

The last recorded sighting of Rust Solo PvE was 23 days 4 hours ago, and it is offline now.

Connection

What is the way to join Rust Solo PvE?

In Rust, press F1 and enter client.connect 88.168.209.227:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.