Element card · group Modded · atomic number 13,219, its rank
Flutes Local Rust Dev
Offline 88.186.146.202:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 21:39 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Flutes Local Rust Dev?
The map on Flutes Local Rust Dev is procedural, made by the game.
What rules has Flutes Local Rust Dev set, and what settings are in force?
Nothing in the name of Flutes Local Rust Dev gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Flutes Local Rust Dev sit?
Nothing about a region is published by Flutes Local Rust Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 88.186.146.202:28015.
What Rust version does Flutes Local Rust Dev currently run?
On Windows, Flutes Local Rust Dev is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How reliably does Flutes Local Rust Dev stay online?
Right now Flutes Local Rust Dev is offline, with its last appearance 36 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 September 2026.
Wipe schedule
How often does a wipe happen on Flutes Local Rust Dev, and at what time?
Flutes Local Rust Dev's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 36 days 11 hours ago the current world was made.
What does a typical wipe day on Flutes Local Rust Dev involve?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on Flutes Local Rust Dev?
These are the tags Flutes Local Rust Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Flutes Local Rust Dev appear in?
These themed Rust Data Lab lists carry Flutes Local Rust Dev: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Flutes Local Rust Dev place?
The seven-day player-hours table has Flutes Local Rust Dev at #13,219, in the top 57% of ranked servers.
How full is Flutes Local Rust Dev right now?
Flutes Local Rust Dev is offline at the moment; the last sighting was 36 days 9 hours ago.
Getting on
What is the way to join Flutes Local Rust Dev?
Open the console with F1 in Rust and type client.connect 88.186.146.202:28015. The Launch Rust button on this page does the same job through Steam.