Element card · group Modded · atomic number 16,413, its rank
Development Server
Offline 88.187.251.142:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Development Server?
A procedural map runs on Development Server, generated by the game.
What rules has Development Server set, and what settings are in force?
No gather rate appears in the name of Development Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Development Server based in?
No region is published by Development Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 88.187.251.142:28015 is the address it uses.
What Rust version does Development Server currently run?
Rust network protocol 2633 and build 165217 on Windows is what Development Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Development Server stay online?
Development Server is not online at the moment; the last sighting was 27 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipe days
How often does a wipe happen on Development Server, and at what time?
The record holds too few of Development Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 22 hours ago.
Tags, lists
How should you read the tags on Development Server?
These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Development Server appear in?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Development Server place?
Development Server sits at #16,413 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Development Server have at the moment?
No live signal from Development Server right now, which was last seen 27 days 21 hours ago.
Getting on
What steps get you onto Development Server?
You can connect by pressing F1 in Rust and entering client.connect 88.187.251.142:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.