Element card · group Modded · atomic number 10,298, its rank
IKS[211 Devblog]
Offline 88.201.151.129:27015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:39 UTC22h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is IKS[211 Devblog] configured, and what rules apply?
Nothing in the name of IKS[211 Devblog] gives a gather rate. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. VAC is off, Valve's anti-cheat.
About the server
In what location does IKS[211 Devblog] sit?
No region is published by IKS[211 Devblog]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 88.201.151.129:27015.
Which Rust version is IKS[211 Devblog] on?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] uses. The protocol must match for you to join; Steam will update your game.
Does IKS[211 Devblog] stay up, and how reliable is its uptime?
IKS[211 Devblog] is not online at the moment; the last sighting was 21 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on IKS[211 Devblog]?
Too few wipes are on record for IKS[211 Devblog] to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on IKS[211 Devblog]?
The game's server browser reads the tags IKS[211 Devblog] publishes, which are mp10 (Max players): 10 is the slot count; v2164 (Protocol): Protocol 2164 is required; join only if your game matches it; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it lists under Modded; hb68d7370 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it; stok (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does IKS[211 Devblog] come up?
These themed Rust Data Lab lists carry IKS[211 Devblog]: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 24 hours.
Population
What position does IKS[211 Devblog] hold among Rust servers?
IKS[211 Devblog] sits at #10,298 for seven-day player hours, placing it in the top 46% of ranked servers.
How many players does IKS[211 Devblog] have at the moment?
No live signal from IKS[211 Devblog] right now, which was last seen 21 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
Connection
What steps get you onto IKS[211 Devblog]?
You can connect by pressing F1 in Rust and entering client.connect 88.201.151.129:27015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.