Rust Data LabData lab · live
Live readings Servers11,824 Players75,694 Populated3,728 Fresh wipes · 3h230 Sampled every 5 min

Element card · group Modded · atomic number 13,777, its rank

ServerName

Offline 88.214.26.134:28015 checked 22d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,777top 62%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 195
    ShockRust | Blue | NoLimit no group limit · 149 on average 195/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Ru 404 RUST 2Х|ДЛ… 82
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82/ 700
  4. 4 Ru RustSpain.com … 32
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 32/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 282
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 282/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 30
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on ServerName?

The map on ServerName is procedural, made by the game.

How is ServerName configured, and what rules apply?

No gather rate appears in the name of ServerName. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

Which location is ServerName based in?

Nothing about a region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 88.214.26.134:28015 is the address it uses.

Which Rust version is ServerName on?

Rust network protocol 2634 and build 166652 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ServerName stay online?

Right now ServerName is offline, with its last appearance 22 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe schedule

What is the wiping pattern on ServerName?

Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 19 hours ago.

Where it appears

What should you understand from the tags ServerName carries?

These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ServerName appear in?

These themed Rust Data Lab lists carry ServerName: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does ServerName place?

Player hours over the last week put ServerName at #13,777, inside the top 62% of ranked servers.

How full is ServerName right now?

ServerName is offline at the moment; the last sighting was 22 days 19 hours ago.

How to join

What is the way to join ServerName?

You can connect by pressing F1 in Rust and entering client.connect 88.214.26.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.