Element card · group Modded
My Server Name
Offline 88.80.63.178:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on My Server Name?
Generated by the game, the map on My Server Name is procedural.
What rules has My Server Name set, and what settings are in force?
The name of My Server Name carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts My Server Name?
There is no region on record for My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 88.80.63.178:28015.
What Rust version does My Server Name currently run?
Rust network protocol 2633 and build 163794 on Windows is what My Server Name uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is My Server Name for staying online?
My Server Name is not online at the moment; the last sighting was 44 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
When does My Server Name wipe, and how often?
The record holds too few of My Server Name's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 6 hours ago.
Tags, lists
What should you understand from the tags My Server Name carries?
These are the tags My Server Name makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; modded (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
These themed Rust Data Lab lists carry My Server Name: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Group limit: 5 or more.
Player counts
How full is My Server Name right now?
No live signal from My Server Name right now, which was last seen 44 days 18 hours ago.
Getting on
How can you connect to My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 88.80.63.178:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.