Element card · group Modded · atomic number 15,276, its rank
RandomRaids local test
Offline 89.105.214.146:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RandomRaids local test?
A procedural map runs on RandomRaids local test, generated by the game.
What settings and rules apply on RandomRaids local test?
Nothing in the name of RandomRaids local test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is RandomRaids local test based in?
No region is published by RandomRaids local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.105.214.146:28115 is the address it uses.
What Rust version does RandomRaids local test currently run?
On Windows, RandomRaids local test is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RandomRaids local test stay online?
Right now RandomRaids local test is offline, with its last appearance 4 days 15 hours ago. For the last 7 full days, 5 of 168 hours were online, giving 3% uptime. It first appeared to Rust Data Lab on 18 October 2026.
Wipes and resets
What is the wiping pattern on RandomRaids local test?
RandomRaids local test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 14 hours ago.
Tags, lists
Which meanings sit behind the tags on RandomRaids local test?
The game's server browser reads the tags RandomRaids local test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does RandomRaids local test appear in?
The Rust Data Lab lists that include RandomRaids local test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does RandomRaids local test place?
Player hours over the last week put RandomRaids local test at #15,276, inside the top 69% of ranked servers.
How full is RandomRaids local test right now?
RandomRaids local test is offline at the moment; the last sighting was 4 days 15 hours ago. The seven-day average for this server is 0 players.
How to join
What steps get you onto RandomRaids local test?
In Rust, press F1 and enter client.connect 89.105.214.146:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.