Element card · group Modded
My Server Name
Offline 89.105.219.178:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has My Server Name set, and what settings are in force?
The name of My Server Name carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is My Server Name based in?
There is no region on record for My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 89.105.219.178:28015.
On what Rust version does My Server Name operate?
On Windows, My Server Name is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Does My Server Name stay up, and how reliable is its uptime?
Currently offline, My Server Name was last seen 45 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
How often does a wipe happen on My Server Name, and at what time?
Too few wipes are on record for My Server Name to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 2 hours ago.
Lists and tags
What should you understand from the tags My Server Name carries?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Server Name come up?
You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How full is My Server Name right now?
No live signal from My Server Name right now, which was last seen 45 days 10 hours ago.
Connection
What is the way to join My Server Name?
In Rust, press F1 and enter client.connect 89.105.219.178:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.