Element card · group Modded · atomic number 11,134, its rank
ServerName
Offline 89.106.72.43:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
A procedural map runs on ServerName, generated by the game.
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In what location does ServerName sit?
No region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 89.106.72.43:28015.
Which Rust version is ServerName on?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
ServerName is not online at the moment; the last sighting was 15 hours ago. On 27 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on ServerName?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 10 hours ago the current world was made.
Tags, lists
How should you read the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does ServerName place?
Player hours over the last week put ServerName at #11,134, inside the top 50% of ranked servers.
What does the current player count on ServerName tell you?
The last recorded sighting of ServerName was 15 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.
How to join
What steps get you onto ServerName?
Open the console with F1 in Rust and type client.connect 89.106.72.43:28015. The Launch Rust button on this page does the same job through Steam.