Element card · group Modded · atomic number 9,949, its rank
ServerName
Offline 89.106.72.63:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:41 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What rules has ServerName set, and what settings are in force?
Nothing in the name of ServerName gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does ServerName sit?
Nothing about a region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.106.72.63:28015 is the address it uses.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does ServerName stay up, and how reliable is its uptime?
ServerName is not online at the moment; the last sighting was 25 hours ago. It was online for 6 of 48 hours in the last 2 full days, which is 12% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
How often does a wipe happen on ServerName, and at what time?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 16 hours ago.
Tags, lists
What should you understand from the tags ServerName carries?
These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
These themed Rust Data Lab lists carry ServerName: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player counts
What position does ServerName hold among Rust servers?
ServerName sits at #9,949 for seven-day player hours, placing it in the top 45% of ranked servers.
How many players does ServerName have at the moment?
ServerName is offline at the moment; the last sighting was 25 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.
How to join
How can you connect to ServerName?
In Rust, press F1 and enter client.connect 89.106.72.63:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.