Element card · group Modded · atomic number 16,757, its rank
TestServ12
Offline 89.125.214.42:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
119
ShockRust | Blue | NoLimit 119/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
121
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 Re RETRO RUST #1 … 140
- 4 Ru 404 RUST 2Х|ДЛ… 105
-
5
Ru
RustSpain.com …
31
RustSpain.com | EU Main 31/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
30
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30/ 1,000
Quick answers
from the figures on this pageServer setup
What map is in play on TestServ12?
The map on TestServ12 is procedural at size 1,000 with seed 352165132, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on TestServ12?
Nothing in the name of TestServ12 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts TestServ12?
There is no region on record for TestServ12. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 89.125.214.42:28015.
On what Rust version does TestServ12 operate?
Rust network protocol 2633 and build 165217 on Windows is what TestServ12 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is TestServ12 for staying online?
Right now TestServ12 is offline, with its last appearance 28 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Wipes and resets
When does TestServ12 wipe, and how often?
Too few wipes are on record for TestServ12 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 7 hours ago the current world was made.
Where it appears
What should you understand from the tags TestServ12 carries?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TestServ12 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TestServ12 appear in?
The Rust Data Lab lists that include TestServ12 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TestServ12 place?
The seven-day player-hours table has TestServ12 at #16,757, in the top 70% of ranked servers.
How many players does TestServ12 have at the moment?
No live signal from TestServ12 right now, which was last seen 28 days 2 hours ago.
How to join
How can you connect to TestServ12?
You can connect by pressing F1 in Rust and entering client.connect 89.125.214.42:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.