Element card · group Modded · atomic number 15,955, its rank
TestServ12
Offline 89.125.214.42:35001 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:29 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TestServ12?
TestServ12 runs a procedural map of size 1,000 with seed 352165132; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What rules has TestServ12 set, and what settings are in force?
The name of TestServ12 carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does TestServ12 sit?
No region is published by TestServ12. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.125.214.42:35001 is the address it uses.
Which Rust version is TestServ12 on?
Rust network protocol 2634 and build 166586 on Windows is what TestServ12 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does TestServ12 stay online?
Currently offline, TestServ12 was last seen 21 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on TestServ12?
TestServ12's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 20 hours ago the current world was made.
On TestServ12, what happens when wipe day arrives?
Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags TestServ12 carries?
The game's server browser reads the tags TestServ12 publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TestServ12 appear in?
These themed Rust Data Lab lists carry TestServ12: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TestServ12 place?
The seven-day player-hours table has TestServ12 at #15,955, in the top 72% of ranked servers.
What does the current player count on TestServ12 tell you?
TestServ12 is offline at the moment; the last sighting was 21 days 20 hours ago.
Getting on
What steps get you onto TestServ12?
You can connect by pressing F1 in Rust and entering client.connect 89.125.214.42:35001, or by pressing Launch Rust here, which starts the game through Steam and joins for you.