Rust Data LabData lab · live
Live readings Servers11,722 Players54,556 Populated3,373 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,171, its rank

Carbon Server

Offline 89.149.88.173:28025 checked 30d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#15,171top 64%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep30 Sep2 Oct4 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:03 UTC30d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

How is Carbon Server configured, and what rules apply?

Nothing in the name of Carbon Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Carbon Server?

Nothing about a region is published by Carbon Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.149.88.173:28025 is the address it uses.

Which Rust version is Carbon Server on?

Rust network protocol 2633 and build 165217 on Windows is what Carbon Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is Carbon Server for staying online?

Currently offline, Carbon Server was last seen 30 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe days

What is the wiping pattern on Carbon Server?

Carbon Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 16 hours ago.

On Carbon Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Carbon Server carries?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Carbon Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Carbon Server come up?

These themed Rust Data Lab lists carry Carbon Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Carbon Server place?

Player hours over the last week put Carbon Server at #15,171, inside the top 64% of ranked servers.

How many players does Carbon Server have at the moment?

No live signal from Carbon Server right now, which was last seen 30 days 16 hours ago.

How to join

How can you connect to Carbon Server?

In Rust, press F1 and enter client.connect 89.149.88.173:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.