Rust Data LabData lab · live
Live readings Servers11,700 Players44,565 Populated3,103 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

SKP Testserver

Online 89.163.188.215:28015 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:54 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 41
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  4. 4 Ru 404 RUST 2Х|ДЛ… 34
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  5. 5 Ru RustSpain.com … 6
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Quick answers

from the figures on this page

Map and rules

What map is in play on SKP Testserver?

SKP Testserver runs a procedural map of size 4,500 with seed 1203837342; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on SKP Testserver?

Nothing in the name of SKP Testserver gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is SKP Testserver based in?

Nothing about a region is published by SKP Testserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 89.163.188.215:28015 is the address it uses.

On what Rust version does SKP Testserver operate?

Rust network protocol 2634 and build 167584 on Linux is what SKP Testserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is SKP Testserver for staying online?

Right now, SKP Testserver is reachable. According to the uptime it reports, the last restart was about 15 days 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is SKP Testserver known for smooth running?

In the last 48 hours, it averaged 14 server fps, with a low of 6. The maximum entity count was 117,186, covering buildings, deployables and all else in the world. Memory use peaked at 7,975 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does SKP Testserver wipe, and how often?

The record holds too few of SKP Testserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 10 hours ago.

How does SKP Testserver look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 14 hours after it began.

Tags, lists

Which meanings sit behind the tags on SKP Testserver?

The game's server browser reads the tags SKP Testserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does SKP Testserver appear in?

The Rust Data Lab lists that include SKP Testserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does SKP Testserver place?

SKP Testserver sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is SKP Testserver right now?

Of 10 slots, 0 are taken on SKP Testserver right now. The seven-day average for this server is 0 players.

Connection

What steps get you onto SKP Testserver?

Open the console with F1 in Rust and type client.connect 89.163.188.215:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.