Element card · group Modded · atomic number 4,693, its rank
Gamed!de SNF
Online 89.163.193.54:28015 checked 4m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Gamed!de SNF?
Gamed!de SNF runs a procedural map of size 4,500 with seed 6738; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is Gamed!de SNF configured, and what rules apply?
No gather rate appears in the name of Gamed!de SNF. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Gamed!de SNF sit?
No region is published by Gamed!de SNF. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 89.163.193.54:28015.
What Rust version does Gamed!de SNF currently run?
On Linux, Gamed!de SNF is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Gamed!de SNF stay up, and how reliable is its uptime?
Gamed!de SNF is live as of now. According to the uptime it reports, the last restart was about 17 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does Gamed!de SNF hold a steady performance?
In the last 48 hours, it averaged 29 server fps, with a low of 2. The entity count reached 118,442, including buildings, deployables and all other world items. Up to 4,485 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe schedule
What is the wiping pattern on Gamed!de SNF?
Too few wipes are on record for Gamed!de SNF to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 19 hours ago.
On Gamed!de SNF, what happens when wipe day arrives?
Recent wipes on average reached 3 players at their busiest. 34 hours after the latest wipe, the crowd peaked.
Tags, lists
What should you understand from the tags Gamed!de SNF carries?
These are the tags Gamed!de SNF makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Gamed!de SNF appear in?
These themed Rust Data Lab lists carry Gamed!de SNF: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Gamed!de SNF compare with other servers in the rankings?
Gamed!de SNF sits at #4,693 for seven-day player hours, placing it in the top 21% of ranked servers.
How many players does Gamed!de SNF have at the moment?
Of 10 slots, 0 are taken on Gamed!de SNF right now. A seven-day sample gives 0 players on average and 4 at the top. Over 48 hours, the highest average fell at 19:00 UTC, at 1 players.
Connection
What steps get you onto Gamed!de SNF?
You can connect by pressing F1 in Rust and entering client.connect 89.163.193.54:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.