Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h517 Sampled every 5 min

Element card · group Modded · atomic number 15,156, its rank

My Carbon Test Server

Offline 89.198.103.180:28505 checked 14d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,156top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on My Carbon Test Server?

The map on My Carbon Test Server is procedural, made by the game.

What rules has My Carbon Test Server set, and what settings are in force?

The name of My Carbon Test Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is off: Valve's VAC.

Server facts

Which location is My Carbon Test Server based in?

Nothing about a region is published by My Carbon Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.198.103.180:28505.

What Rust version does My Carbon Test Server currently run?

On Windows, My Carbon Test Server is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Carbon Test Server stay up, and how reliable is its uptime?

Right now My Carbon Test Server is offline, with its last appearance 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on My Carbon Test Server?

Too few wipes are on record for My Carbon Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 4 hours ago.

Where it appears

What should you understand from the tags My Carbon Test Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list My Carbon Test Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Carbon Test Server come up?

These themed Rust Data Lab lists carry My Carbon Test Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does My Carbon Test Server hold among Rust servers?

The seven-day player-hours table has My Carbon Test Server at #15,156, in the top 70% of ranked servers.

How many players does My Carbon Test Server have at the moment?

My Carbon Test Server is offline at the moment; the last sighting was 14 days 15 hours ago.

How to join

What steps get you onto My Carbon Test Server?

In Rust, press F1 and enter client.connect 89.198.103.180:28505. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.